Mark




Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.








Exploring processes that bridge digital software with hands-on prototyping.

Currently developing surface geometry algorithms using Rhino/Grasshopper and Python. 

Continuing independent research into materials development and testing inspired by my Soft Robotics Lab work, such as electronic textile fabrication and 3D printed soft sensors.

Previously have worked with audio/visual production equipment and software, as a technician at the Digital Design Commons – Wesleyan University’s production space. Supporting faculty & students with trainings & demos in virtual production programs and 3D environment modeling. 






SKILLS / INTERESTS:

  • CAD Modeling 
  • CNC Programming 
  • Robotics & Mechatronics
  • PCB Design, Soldering/de-soldering
  • Audio Visual Editing
  • Animating & 3D Environments
  • Motion Capture & Tracking / Sensing Systems
  • Sensor Textile Fabrication
 
SOFTWARES:

  • CAD: Rhino, MasterCAM, SolidWorks, Onshape
  • 3D texturing: Blender, Unity
  • Adobe Creative Cloud: Illustrator, InDesign, Photoshop, Premiere Pro 
  • FDM 3D printing: Cura, Prusa, Bambu Lab
  • Microsoft Suite




PROGRAMMING:

  • Embedded Systems: Arduino, RaspberryPi, ESP-32
  • Python, C/C++, HTML
  • Sensor Data Processing using Python libraries
  • Machine Learning:
  • OpenCV2
  • TensorFlow










Mark

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