Mark




Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.




Specifically, I am interested in prototyping with novel/unconventional materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.


Previously I worked extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s Motion Capture facilities and studios.






SKILLS / INTERESTS:

  • Fiber Arts & Textile Fabrication 
  • Computational Design
  • CAD Modeling 
  • Robotics & Mechatronics
  • FDM 3D Printing
  • Microcontroller Programming 
  • Circuit PCB DesignSoldering/de-soldering
  • Audio Visual Editing
  • Animating & 3D Environments
  • Motion Capture & Tracking / Sensing Systems
 
SOFTWARES:

  • CAD: Rhino, Onshape, SolidWorks
  • 3D texturing: Blender, Unity
  • Adobe Creative Cloud: Illustrator, InDesign, Photoshop, Premiere Pro 
  • FDM 3D printing: Cura, Prusa, Bambu Lab
  • Microsoft Suite




PROGRAMMING:

  • Python
  • Arduino IDERaspberryPi Programming
  • C/C++
  • HTML
  • SML
  • Sensor Data Processing using Python libraries
  • Machine Learning:
  • OpenCV2
  • TensorFlow










Mark

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