Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.
Specifically, I am interested in prototyping with novel/unconventional materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.
Previously I’ve worked extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s Motion Capture facilities and studios.
SKILLS / INTERESTS:
- Fiber arts & Textile fabrication (i.e. knitting machines)
- CAD Design & Technical Drawings
- Robotics & Mechatronics
- MIG Welding & Metal Machining
- Electrical, Circuit PCB Design
- Soldering/de-soldering
- 3D FDM Printing
- Microcontroller Programming
- Audio Visual Editing
- Animating & 3D Environments
- Motion Capture & Motion Tracking / Sensing Systems
SOFTWARES:
- CAD: Onshape, SolidWorks
- Animation: Blender (node-based editing), Unity
- Adobe Creative Cloud: Illustrator, InDesign, Photoshop, Premiere Pro
- Virtual Production Softwares, Sensor Data Processing
- ArcGIS Mapping
- 3D print: Cura, Prusa, Bambu Lab
- Microsoft Suite
PROGRAMMING:
- Python
- C/C++
- HTML
- SML
- Arduino IDE
- RaspberryPi Programming
- Machine Learning:
- OpenCV2
- TensorFlow