Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.




Specifically, I am interested in prototyping with novel/unconventional materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.


Previously I’ve worked extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s Motion Capture facilities and studios.






SKILLS / INTERESTS:

  • Fiber arts & Textile fabrication (i.e. knitting machines)
  • CAD Design & Technical Drawings
  • Robotics & Mechatronics
  • MIG Welding &  Metal Machining
  • Electrical, Circuit PCB Design
  • Soldering/de-soldering
  • 3D FDM Printing
  • Microcontroller Programming 
  • Audio Visual Editing
  • Animating & 3D Environments
  • Motion Capture & Motion Tracking / Sensing Systems
 
SOFTWARES:

  • CAD: Onshape, SolidWorks
  • Animation: Blender (node-based editing), Unity
  • Adobe Creative Cloud: Illustrator, InDesign, Photoshop, Premiere Pro 
  • Virtual Production Softwares, Sensor Data Processing
  • ArcGIS Mapping
  • 3D print: Cura, Prusa, Bambu Lab
  • Microsoft Suite




PROGRAMMING:

  • Python
  • C/C++
  • HTML
  • SML
  • Arduino IDE
  • RaspberryPi Programming
  • Machine Learning:
  • OpenCV2
  • TensorFlow










Mark

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