Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.
Specifically, I am interested in prototyping with novel/unconventional materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.
Previously I worked extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s Motion Capture facilities and studios.
SKILLS / INTERESTS:
- Fiber Arts & Textile Fabrication
- Computational Design
- CAD Modeling
- Robotics & Mechatronics
- FDM 3D Printing
- Microcontroller Programming
- Circuit PCB DesignSoldering/de-soldering
- Audio Visual Editing
- Animating & 3D Environments
- Motion Capture & Tracking / Sensing Systems
SOFTWARES:
- CAD: Rhino, Onshape, SolidWorks
- 3D texturing: Blender, Unity
- Adobe Creative Cloud: Illustrator, InDesign, Photoshop, Premiere Pro
- FDM 3D printing: Cura, Prusa, Bambu Lab
- Microsoft Suite
PROGRAMMING:
- Python
- Arduino IDERaspberryPi Programming
- C/C++
- HTML
- SML
- Sensor Data Processing using Python libraries
- Machine Learning:
- OpenCV2
- TensorFlow