Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.
Specifically, I am interested in prototyping with “novel/unconventional” materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.
I also work extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s motion capture facilities.
SKILLS:
- Textile and knitting machines
- 3D FDM printing
- Microcontroller Programming (Raspi, Arduino etc)
- AV editing
- Animating & 3D Environments
- CAD design
- MIG Welding, & Manual Metal Machining
- Electrical, Circuit design
- Soldering/de-solder
SOFTWARES:
- CAD: Onshape, SolidWorks
- Animation: Blender
- Adobe Creative Cloud
- ArcGIS Mapping
- 3D print: Cura, Prusa, Bambu Lab
- Microsoft Suite
PROGRAMMING:
- Python
- C/C++
- HTML
- SML
- Arduino IDE
- Machine Learning:
- OpenCV2
- TensorFlow