Fabricator, working with hands-on and digital interdisciplinary approaches in the intersections of art & tech.


Specifically, I am interested in prototyping with “novel/unconventional” materials and their applications in the realm of pneumatic & motor-actuated systems, such as e-textile fabrication and 3D printed sensors.


I also work extensively with audio/visual production equipment and software as a technician at the Digital Design Commons – Wesleyan University’s production space – supporting faculty & students with tech trainings, and demos. Recently I was developing tutorials and creating community space for the university’s motion capture facilities.






SKILLS:
  • Textile and knitting machines
  • 3D FDM printing
  • Microcontroller Programming (Raspi, Arduino etc)
  • AV editing
  • Animating & 3D Environments
  • CAD design
  • MIG Welding, & Manual Metal Machining
  • Electrical, Circuit design
  • Soldering/de-solder
SOFTWARES:
  • CAD: Onshape, SolidWorks
  • Animation: Blender
  • Adobe Creative Cloud  
  • ArcGIS Mapping
  • 3D print: Cura, Prusa, Bambu Lab
  • Microsoft Suite

PROGRAMMING:
  • Python
  • C/C++
  • HTML
  • SML
  • Arduino IDE
  • Machine Learning:
  • OpenCV2
  • TensorFlow









Mark

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